Abilities
- -------
No special ability.
- Absolute Zero
Frostbite on attack.
- Adaptability
Boosts same type attacks.
- Aerilate
Normal moves become Flying.
- Aftermath
Fainting damages the foe.
- Air Lock
Negates weather effects.
- Algae Addict
Absorbs grass moves for HP.
- Analytic
Moving last boosts power.
- Anger Point
Critical hits raise Attack.
- Anger Shell
Gets angry at half HP.
- Anticipation
Senses dangerous moves.
- Archaic Shards
Stealth rocks on attack.
- Arena Trap
Prevents fleeing.
- Armor Tail
Protects from priority.
- Aroma Veil
Prevents limiting of moves.
- As One
Unnerve and Chilling Neigh.
- As One
Unnerve and Grim Neigh.
- Atonal Bells
Lowers foes' SpAtk.
- Aura Break
Reverse aura abilities.
- Bad Dreams
Damages sleeping Pokémon.
- Ball Fetch
Fetches failed Poké Ball.
- Battery
Boosts ally's Sp. Atk.
- Battle Armor
Blocks critical hits.
- Battle Bond
Changes form after a KO.
- Beads of Ruin
Lowers foes' Sp. Defense.
- Beast Boost
KOs boost best stat.
- Berserk
Boosts Sp. Atk at low HP.
- Big Pecks
Prevents Defense loss.
- Blaze
Ups Fire moves in a pinch.
- Blazing Amalgam
Mold Breaker + Turboblaze.
- Body Eternal
Increase damage at low hp.
- Bulletproof
Avoids some projectiles.
- Cheek Pouch
Eating Berries restores HP.
- Chilling Neigh
KOs boost Attack stat.
- Chlorophyll
Raises Speed in sunshine.
- Clear Body
Prevents ability reduction.
- Cloud Nine
Negates weather effects.
- Color Change
Changes type to foe's move.
- Comatose
Always drowsing.
- Commander
Commands from Dondozo.
- Competitive
Lowered stats up Sp. Atk.
- Compound Eyes
Raises accuracy.
- Concertmaster
Bug moves gain priority.
- Contact Shock
Para and dmg on contact.
- Contrary
Inverts stat changes.
- Corrosion
Poisons any type.
- Corrosive Odor
Destroys most items.
- Costar
Copies ally's stat changes.
- Cotton Down
Lower Speed of all when hit.
- Covetous
Hates item-holders.
- Cud Chew
Eats a used berry again.
- Curious Medicine
Remove ally's stat changes.
- Cursed Body
Disables moves on contact.
- Cute Charm
Infatuates on contact.
- Damp
Prevents self-destruction.
- Dancer
Dances along with others.
- Dark Aura
Boosts Dark moves.
- Dauntless Shield
Ups Defense on entry.
- Dazzling
Protects from priority.
- Defeatist
Gives up at one fifth HP.
- Defiant
Lowered stats up Attack.
- Delta Stream
Summons strong winds.
- Desolate Land
Summons intense sunlight.
- Disguise
Decoy protects it once.
- Distortion
Reverts phys/spec split.
- Download
Adjusts power favorably.
- Dragon's Maw
Ups Dragon-type moves.
- Drizzle
Summons rain in battle.
- Drought
Summons sunlight in battle.
- Dry Skin
Prefers moisture to heat.
- Early Bird
Awakens quickly from sleep.
- Earth Eater
Eats ground to heal HP.
- Effect Spore
Leaves spores on contact.
- Electric Surge
Field becomes Electric.
- Electromorphosis
Gets Charged when hit.
- Embody Aspect
Raises Speed.
- Embody Aspect
Raises Attack.
- Embody Aspect
Raises Sp. Def.
- Embody Aspect
Raises Defense.
- Emergency Exit
Flees at 1/4 HP.
- Fairy Aura
Boosts Fairy moves.
- Filter
Weakens âsupereffectiveâ.
- Flame Body
Burns the foe on contact.
- Flare Boost
Ups Sp. Atk if burned.
- Flash Fire
Powers up if hit by fire.
- Flower Gift
Allies power up in sunshine.
- Flower Veil
Protects Grass-types.
- Fluffy
Tougher but flammable.
- Forecast
Changes with the weather.
- Forewarn
Determines a foe's move.
- Friend Guard
Lowers damage to partner.
- Frisk
Checks a foe's item.
- Full Metal Body
Prevents stat reduction.
- Fur Coat
Raises Defense.
- Gale Wings
Flying moves go first.
- Galvanize
Normal moves turn Electric.
- Gluttony
Eats Berries early.
- Golden Eyes
Raises accuracy.
- Good as Gold
Avoids status moves.
- Gooey
Lowers Speed on contact.
- Gorilla Tactics
Ups Attack and locks move.
- Grass Pelt
Ups Defense in grass.
- Grassy Surge
Field becomes grassy.
- Gravitation
Sets up gravity on entry.
- Grim Neigh
KOs boost Sp. Atk stat.
- Guard Dog
Cannot be intimidated.
- Gulp Missile
If hit, spits prey from sea.
- Guts
Ups Attack if suffering.
- Hadron Engine
Field becomes Electric.
- Hallow's End
All ghost moves get priority.
- Harvest
May recycle a used Berry.
- Healer
Heals partner Pokémon.
- Heart Eternal
All crits deal way more dmg.
- Heatproof
Heat and burn protection.
- Heavy Armor
Assault Vest the Ability.
- Heavy Metal
Doubles weight.
- Honey Gather
May gather Honey.
- Hospitality
Restores ally's HP.
- Huge Power
Raises Attack.
- Hunger Switch
Changes form each turn.
- Hustle
Trades accuracy for power.
- Hydration
Cures status in rain.
- Hyper Cutter
Prevents Attack reduction.
- Hypnotist
Status moves can't miss.
- Ice Body
HP recovery in Hail or Snow.
- Ice Face
Hail or Snow renew free hit.
- Ice Scales
Halves special damage.
- Ilex Whimsy
Safeguards + mists allies.
- Illuminate
Encounter rate increases.
- Illusion
Appears as a partner.
- Immunity
Prevents poisoning.
- Imposter
Transforms into the foe.
- Infiltrator
Passes through barriers.
- Innards Out
Hurts foe when defeated.
- Inner Focus
Prevents flinching.
- Insomnia
Prevents sleep.
- Intimidate
Lowers the foe's Attack.
- Intrepid Sword
Ups Attack on entry.
- Iron Barbs
Hurts to touch.
- Iron Fist
Boosts punching moves.
- Justified
Dark hits raise Attack.
- Keen Eye
Prevents loss of accuracy.
- Klutz
Can't use hold items.
- Leaf Guard
Blocks status in sunshine.
- Levitate
Not hit by Ground attacks.
- Libero
Changes type to move's.
- Light Metal
Halves weight.
- Lightning Rod
Draws electrical moves.
- Limber
Prevents paralysis.
- Lingering Aroma
Spreads with contact.
- Liquid Ooze
Draining causes injury.
- Liquid Voice
Makes sound moves Water.
- Long Reach
Never makes contact.
- Lord of Space
Evades protection and acc.
- Lord of Time
Charging isn't necessary.
- Magic Bounce
Reflects status moves.
- Magic Guard
Only damaged by attacks.
- Magic Show
Sets up magic room on entry.
- Magician
Steals the foe's held item.
- Magma Armor
Prevents freezing.
- Magnet Pull
Traps Steel-type Pokémon.
- Martial Expert
Super-effective amp.
- Marvel Scale
Ups Defense if suffering.
- Mega Launcher
Boosts pulse moves.
- Merciless
Criticals poisoned foes.
- Metallicize
Normal moves become steel.
- Mimicry
Changes type on terrain.
- Mind Eternal
Raises SpDef at end of turn.
- Mind's Eye
Keen Eye and Scrappy.
- Minus
Powers up with Plus.
- Mirror Armor
Reflect stat decreases.
- Misty Surge
Field becomes misty.
- Mold Breaker
Moves hit through abilities.
- Moody
Stats change gradually.
- Motor Drive
Electricity raises Speed.
- Moxie
KOs raise Attack.
- Multiscale
Halves damage at full HP.
- Multitype
Changes type to its Plate.
- Mummy
Spreads with contact.
- Mycelium Might
Slow status, stab buff.
- Natural Cure
Heals upon switching out.
- Neuroforce
Ups âsupereffectiveâ.
- Neutralizing Gas
All Abilities are nullified.
- No Guard
Ensures that all moves hit.
- Normalize
Moves become Normal-type.
- Oblivious
Prevents attraction.
- Omnipotence
Bypassses immune and resist.
- One-Two
Punching moves hit twice.
- Opportunist
Copies foe's stat change.
- Orichalcum Pulse
Summons sunlight in battle.
- Overcoat
Blocks weather and powder.
- Overgrow
Ups Grass moves in a pinch.
- Overwhelm
Attacks lower Sp/Atk.
- Own Tempo
Prevents confusion.
- Parental Bond
Moves hit twice.
- Pastel Veil
Protects team from poison.
- Perish Body
Foe faints in 3 turns if hit.
- Phonetic Magic
Omniboost at end of turn.
- Pickpocket
Steals the foe's held item.
- Pickup
May pick up items.
- Pixilate
Normal moves become Fairy.
- Plus
Powers up with Minus.
- Poison Heal
Restores HP if poisoned.
- Poison Point
Poisons foe on contact.
- Poison Puppeteer
Confuses poisoned foes.
- Poison Touch
Poisons foe on contact.
- Power Construct
Cells aid it when weakened.
- Power Hoard
Raises SpAtk on turn end.
- Power Of Alchemy
Copies ally's ability.
- Power Spot
Powers up ally moves.
- Prankster
Status moves go first.
- Pressure
Raises foe's PP usage.
- Primordial Sea
Summons heavy rain.
- Prism Armor
Weakens âsupereffectiveâ.
- Propeller Tail
Ignores foe's redirection.
- Protean
Changes type to used move.
- Protosynthesis
Sun boosts best stat.
- Psychic Surge
Field becomes weird.
- Psyrider
Faster on psyterrain.
- Punk Rock
Ups and resists sound.
- Pure Power
Raises Attack.
- Purifying Salt
Protected by pure salts.
- Quark Drive
Elec. field ups best stat.
- Queenly Majesty
Protects from priority.
- Quick Draw
Moves first occasionally.
- Quick Feet
Ups Speed if suffering.
- RKS System
Memories change its type.
- Ragebaiter
All mons must attack.
- Rain Dish
Slight HP recovery in rain.
- Ranger
Non-contact moves are stronger.
- Rattled
Raises Speed when scared.
- Receiver
Copies ally's ability.
- Reckless
Boosts moves with recoil.
- Refrigerate
Normal moves become Ice.
- Regenerator
Heals upon switching out.
- Ripen
Doubles effect of Berries.
- Rivalry
Powers up against rivals.
- Rock Head
Prevents recoil damage.
- Rocky Payload
Powers up Rock moves.
- Rough Skin
Hurts to touch.
- Run Away
Makes escaping easier.
- Sand Force
Powers up in a sandstorm.
- Sand Rush
Ups Speed in a sandstorm.
- Sand Spit
Creates a sandstorm if hit.
- Sand Stream
Summons a sandstorm.
- Sand Veil
Ups evasion in a sandstorm.
- Sandsworn
Ground STAB + Hits Fliers.
- Sap Sipper
Grass increases Attack.
- Schooling
Forms a school when strong.
- Scrappy
Hits Ghost-type Pokémon.
- Screen Cleaner
Removes walls of light.
- Seed Sower
Affects terrain when hit.
- Serene Grace
Promotes added effects.
- Shadow Shield
Halves damage at full HP.
- Shadow Tag
Prevents the foe's escape.
- Sharp Scales
Sets spikes when hit.
- Sharpness
Strengthens slicing moves.
- Shed Skin
Heals the body by shedding.
- Sheer Force
Trades effects for power.
- Shell Armor
Blocks critical hits.
- Shield Dust
Prevents added effects.
- Shields Down
Shell breaks at half HP.
- Shocking Amalgam
Mold Breaker + Teravolt.
- Simple
Prone to wild stat changes.
- Skill Link
Multi-hit moves hit 5 times.
- Slow Start
Takes a while to get going.
- Slush Rush
Raises Speed in Hail/Snow.
- Sniper
Boosts critical hits.
- Snow Blow
Sets up snow when struck.
- Snow Cloak
Ups evasion in Hail or Snow.
- Snow Warning
Summons snow in battle.
- Solar Power
Powers up in sunshine.
- Solid Rock
Weakens âsupereffectiveâ.
- Soul Strikes
Always crits for less damage.
- Soul-Heart
KOs raise Sp. Atk.
- Soundproof
Avoids sound-based moves.
- Spacial Reset
Removes most field conditions.
- Speed Boost
Gradually boosts Speed.
- Stakeout
Stronger as foes switch in.
- Stall
Always moves last.
- Stalwart
Ignores foe's redirection.
- Stamina
Boosts Defense when hit.
- Stance Change
Transforms as it battles.
- Static
Paralyzes on contact.
- Steadfast
Flinching raises Speed.
- Steam Engine
Fire or Water hits up Speed.
- Steelworker
Powers up Steel moves.
- Steely Spirit
Boosts ally's Steel moves.
- Stench
May cause a foe to flinch.
- Stick Hoarder
Stick loss infuriates.
- Sticky Hold
Prevents item theft.
- Storm Drain
Draws in Water moves.
- Stormdancer
Flying moves bring rain.
- Stout Shield
Protects from spread moves.
- Strong Jaw
Boosts biting moves.
- Sturdy
Negates 1-hit KO attacks.
- Suction Cups
Firmly anchors the body.
- Super Luck
Critical hits land often.
- Supersweet Syrup
Lowers the foe's Evasion.
- Supreme Overlord
Inherits fallen's strength.
- Surge Surfer
Faster on electricity.
- Swarm
Ups Bug moves in a pinch.
- Sweet Veil
Prevents party from sleep.
- Swift Slices
Slicing move priority.
- Swift Swim
Raises Speed in rain.
- Sword of Ruin
Lowers foes' Defense.
- Symbiosis
Passes its item to an ally.
- Synchronize
Passes on status problems.
- Tablets of Ruin
Lowers foes' damage.
- Tangled Feet
Ups evasion if confused.
- Tangling Hair
Lowers Speed on contact.
- Technician
Boosts weaker moves.
- Telepathy
Can't be damaged by an ally.
- Temporal Stretch
Lengthens its field changes.
- Ten Steps Ahead
Gets Psychic priority.
- Tera Shell
Resists all at full HP.
- Tera Shift
Terastallizes upon entry.
- Teraform Zero
Zeroes weather and terrain.
- Teravolt
Moves hit through abilities.
- Thermal Exchange
Fire hits up Attack.
- Thick Fat
Heat-and-cold protection.
- Tinted Lens
Ups ânot very effectiveâ.
- Torrent
Ups Water moves in a pinch.
- Tough Claws
Boosts contact moves.
- Toxic Boost
Ups Attack if poisoned.
- Toxic Chain
Moves can poison.
- Toxic Debris
Throws poison spikes if hit.
- Trace
Copies special ability.
- Transistor
Ups Electric-type moves.
- Triage
Healing moves go first.
- Triumphance
Raises SpAtk on KO.
- Truant
Moves only every two turns.
- Turboblaze
Moves hit through abilities.
- Twincast
Moves target both opps.
- Umbral Grip
Damages foes over time.
- Unaware
Ignores stat changes.
- Unburden
Using a hold item ups Speed.
- Unnerve
Foes can't eat Berries.
- Unseen Fist
Contact evades protection.
- Vessel of Ruin
Lowers foes' sp. damage.
- Victory Star
Raises party accuracy.
- Vital Spirit
Prevents sleep.
- Volt Absorb
Turns electricity into HP.
- Wandering Spirit
Trade abilities on contact.
- Water Absorb
Changes water into HP.
- Water Bubble
Guards from fire and burns.
- Water Compaction
Water boosts Defense.
- Water Veil
Prevents burns.
- Weak Armor
Its stats change when hit.
- Well-Baked Body
Strengthened by Fire.
- White Smoke
Prevents ability reduction.
- Wimp Out
Flees at 1/4 HP.
- Wind Power
Gets charged by wind.
- Wind Rider
Ups Attack if hit by wind.
- Wonder Guard
Only âSupereffectiveâ hits.
- Wonder Skin
May avoid status problems.
- Zen Mode
Transforms at half HP.
- Zero to Hero
Changes form on switch out.