Mime Jr.
Mime Jr
National Dex #: 439
Profile
Category: Mime
Types: Psychic Fairy
Abilities: Magic Show, Filter, Technician
Growth Rate: Medium Fast
Egg Groups: No Eggs Discovered
Base Stats
- Base HP: 20
- Base Attack: 25
- Base Defense: 45
- Base Speed: 60
- Base Sp. Attack: 70
- Base Sp. Defense: 90
Description
In an attempt to confuse its enemy, it mimics the enemy's movements. Once mimicked, the foe cannot take its eyes off this Pokémon.
Evolutions
- Use item: Dawn Stone → Mr Mime
- Use item: Ice Stone → Mr Mime Galar
Forms
- No alternate forms.
Level-Up Learnset
- Lv. 1 — Pound
- Lv. 1 — Copycat
- Lv. 4 — Baton Pass
- Lv. 8 — Encore
- Lv. 12 — Confusion
- Lv. 16 — Role Play
- Lv. 20 — Protect
- Lv. 24 — Recycle
- Lv. 28 — Psybeam
- Lv. 32 — Mimic
- Lv. 36 — Light Screen
- Lv. 36 — Reflect
- Lv. 36 — Safeguard
- Lv. 40 — Sucker Punch
- Lv. 44 — Dazzling Gleam
- Lv. 48 — Psychic
- Lv. 52 — Teeter Dance
Teachable Moves
- Ally Switch
- Baton Pass
- Brick Break
- Calm Mind
- Charge Beam
- Charm
- Confuse Ray
- Dazzling Gleam
- Drain Punch
- Dream Eater
- Encore
- Endure
- Facade
- Fake Out
- Flash
- Fling
- Focus Punch
- Future Sight
- Grass Knot
- Helping Hand
- Icy Wind
- Iron Defense
- Light Screen
- Misty Terrain
- Mud Slap
- Nasty Plot
- Protect
- Psybeam
- Psychic
- Psychic Terrain
- Psych Up
- Psyshock
- Rain Dance
- Reflect
- Rest
- Shadow Ball
- Skill Swap
- Sleep Talk
- Snatch
- Snore
- Solar Beam
- Stored Power
- Sunny Day
- Taunt
- Thief
- Thunder
- Thunderbolt
- Thunder Wave
- Trick
- Trick Room
- Uproar
- Zen Headbutt
Egg Moves
Future Sight, Hypnosis, Mimic, Fake Out, Trick, Confuse Ray, Wake Up Slap, Teeter Dance, Healing Wish, Charm, Nasty Plot, Power Split, Magic Room, Icy Wind, Psychic Terrain